In the roll bar above you can see the cover shots of some of the games I have worked on.
Testimonials
“I had the pleasure of working with Steffen at EA Phenomic for over a year and a half and I must say I’m a fan. Steffen stands out for all the right reasons: he’s passionate about games and the game industry, he works really hard just for the sake of making great games, he’s easy-going and a great colleague to have around and, above all things, he’s absolutely committed to learning and improving all the time – as a manager, I was very positively impressed by his interest and understanding of production and development processes. My only regret is not having had the chance to work with him more often.” Sebastian Cardoso, Development Manager, Scrum Master, EA Phenomic – was supervisor of Steffen Itterheim at EA Phenomic. |
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“Die Zusammenarbeit mit Steffen ist immer sehr angenehm. Er ist ein guter Team-worker und fachlich sehr kompetent. Er arbeitet sehr gewissenhaft und konzentriert. Seine soziale Kompetenz ist sehr gut! Er ist zudem sehr flexibel und kann sich sehr schnell in neue Aufgabengebiete einarbeiten.” Michael Baur, Level Designer & Map Artist, EA Phenomic – was directly responsible to Steffen Itterheim at EA Phenomic. |
“Working with Steffen at EA Phenomic is a pleasure. He is very talented and works really hard to make great games. He also is very interested and capable in everything about Game Design and Agile Development and always tries to push his limits. And most important, he is a very nice person and always has a helping hand for others. I really enjoy working with him.” Matthias Brunner, Level Designer, Electronic Arts – has worked with Steffen Itterheim at EA Phenomic. |
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Games
According to the Austrian TV Show “Vera” aired in 2002 I am the “Developer of Doom”. I would like to refute this here even though I really wish it were true. |
Companies
Publications
Contact NetworkVisit my public profiles on LinkedIn and Xing as well as Mobygames. |
Electronic Arts Testimonial
Read my Electronic Arts Testimonial from August 31st, 2009 (in German).

























